﻿namespace Triton.Game.Mapping
{
    using System;

    public enum SpellFacing
    {
        NONE,
        SAME_AS_SOURCE_HERO,
        TOWARDS_TARGET,
        TOWARDS_TARGET_HERO,
        TOWARDS_SOURCE_HERO,
        TOWARDS_SOURCE,
        TOWARDS_SOURCE_AUTO,
        SAME_AS_SOURCE,
        SAME_AS_SOURCE_AUTO,
        TOWARDS_CHOSEN_TARGET,
        OPPOSITE_OF_SOURCE,
        OPPOSITE_OF_SOURCE_AUTO,
        OPPOSITE_OF_SOURCE_HERO
    }
}

